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If you spawn on the west you’ll have the bot dead man’s place outskirts, water outskirts, scav house, and East gate. You can still wear armored rigs by the way. The South Vehicle exit where you’ll need three thousand rubles and mountain stash where you will need the red rebel ice pick and a paracord as well as no armored vest to exit. The Special extracts are going to be the gate to the factory where you will need to have made friends with a friendly player Scav. The specific extracts if you spawn on the east will be RUAF Gate, ZP-016 Bunker, UN Roadblock, Old Station, and West Border. Make sure to double-tap to see your extract. Wanna know : Escape From Tarkov Shoreline Map EXTRACTION AND EXIT IN Tarkov WOODS MAP Just be careful around Sniper Rock on the west side and Deadmen on the east. No matter where you spawn you will have to cross the Log camp to get to your exit with the only exception being the vehicle exit, if you get lost the worst-case scenario is to just keep in mind where you spawned then move to, through, or pass the Log camp, then stay along the water and follow the wall on either side until it brings you to your extract. Now that you know where you’ll be once you spawn, let’s talk about finding your exit. If you can’t see any of those you’re either in the woods around the plane crash or in the outskirts, just keep walking, you’ll see at least one of them quickly. In terms of key landmarks, we have the lake factory and sniper escape mountain. KEY LANDMARKS On Escape From Tarkov Woods Map Now for the landmarks moving clockwise, we have the UN Roadblock, RUAF Gate rubble field sniper, and overlook rock, beech rock, Deadman outskirts, Scav house, Bunker rocks, or east gate rocks, checkpoint, sniper Scav, Spine Rock, plane crash and old stations. The map itself is an oval with no extras, so if you just stick to a wall or the edge, you will circle the map eventually. Woods map split in half down the middle for the spawn areas having them start equal distances away from the Log camp and wrapping around the edge of the map. THINGS IN Tarkov WOODS MAP IMAGE CREDITS : gamerjournalist The lumbermill or lumber Yard itself is actually probably the most dangerous area on the woods map mostly because the Scavs boss can have himself with two minions and if he catches you off, he just double taps you with an SVD or an SKS with a BP Amo and absolutely destroys.
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You will find mills on this map, one is a lumbermill. Wanna know : Escape From Tarkov Factory Map 2021 Whereas if you stick towards keeping a wall to one of your sides, you are no longer have to worry about your left…… A lot of people will run through the main middle area and the problem with that in our opinion is that people that can shoot you from any direction and all it takes is a bit of noise your gunshot and a little bit of a glimpse of a person. You can take inventories from nearby houses and when you perusing around this map, must use walls as a way of defending 50 percent of the area. The key is the ZB-014 key and up until it was just another extract key to get out easily if there was a green smoker alert up there but even if the green smoke’s not there then there are 60 round 545 mags which can be really helpful. Woods has a maximum of 12 players and it’s all the normal day-night cycle and there’s only one key that is important to worry about. You can generally get into a fight and within like 30 seconds to a minute of you getting in that fight, you are going to get third parties from somewhere else, and then there will be a fourth party coming in the fifth party and it’s just one of those things that it’s one of those maps where it’s really frustrating to get some tasks done but just be careful of that or just know that it’s one of those maps where you’ll probably die more than you’ll survive.
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